Every tome listed in the Keeper Rulebook can serve as the basis of its own story, and to inspire your very own cults to face off against your investigators. Rules for reading, researching, and discovering spells come alongside detailed entries for over 20 tomes. Whether at your local library, or among the forbidden bookshelves of a twisted cultist, the Keeper Rulebook provides a wellspring of books for your investigators to find. Whether it’s a lowly Mi-Go, a flesh-changing Deep One, or the great Cthulhu himself, you’ll find background details, stats, special rules and spells to effectively dispatch these wicked beasts upon your hapless investigators.
Each entry contains full rules for using that monster in the game.
Monsters, Beasts and Alien Gods!Ī bestiary of mythos entities to pepper your Call of Cthulhu scenarios and campaigns. The other players-the Investigators-will benefit hugely from a copy of the Investigator Handbook, which contains expanded rules for character creation, skills, occupations, equipment, and a primer on 1920’s New England-the signature setting of Call of Cthulhu. The Keeper Rulebook is intended for use by the Keeper of Arcane Lore-the Game Master who will present the scenario to the other players. It is everything you need for Call of Cthulhu at your fingertips, and will enhance all of your games. The Keeper Rulebook, contains the core rules, background, guidance, spells, and monsters of the game. You and your companions may very well decide the fate of the world. Within strange and forgotten tomes of lore you discover revelations that humanity was not meant to know. You encounter sanity-blasting entities, monsters, and insane cultists.
Playing the role of steadfast investigators, you travel to strange and dangerous places, uncover foul plots, and stand against the terrors of the Cthulhu Mythos. Remember that you get the PDF when getting the physical copy.Ĭall of Cthulhu is the world’s best game of secrets, mysteries, and horror. Watch the unveiling video to see the book for yourself. Chaosium Unveiled: Inside Inside Call of Cthulhu Keeper Rulebook When the stars are right they shall again walk the earth. They sleep now, some deep within the earth or beneath the sea. Originally they came to this world from the stars. Traces of their cyclopean cities can still be found on remote islands, buried amid the shifting desert sands, and in the frozen wastes of the polar extremes. The Old Ones ruled the earth aeons before the rise of humanity. The World’s Best Game Of Intrigue, Mystery & Horror! Watch the short review/trailer here for more information on this great book.
No self-respecting Keeper of Arcane Lore and/or fan of the Cthulhu Mythos should be without it!Īlso, do you like Call of Cthulhu and Mythos and want to explore the Boardgames of this amazing Genre? Then look no further! The other players, the Investigators, should have one or more copies of the Investigator Handbook, containing expanded rules for character creation, skills, occupations, equipment, and more.Ĭall of Cthulhu, 7th edition, is backwards-compatible with all other available Chaosium titles and includes a guide for any conversion needed. You must have at least one copy of this book to play Call of Cthulhu. It is intended for use by the Keeper of Arcane Lore (the Keeper) - that player who will present the adventure to the other players. The Call of Cthulhu RPG – Keeper Rulebook contains the core rules, background, guidance, spells, and monsters of the game. Within strange and forgotten tomes of lore you discover revelations that man was not meant to know. It is a game of secrets, mysteries, and horror. Description Call of Cthulhu RPG – Keeper RulebookĬall of Cthulhu is a tabletop roleplaying game based upon the worlds of H.